![]() ![]() ![]() If you can help with this, it'd be much appreciated, if not then that's also ok.īedrock Edition files are harder to work with by the way, so incase you think that Java and Bedrock are the same, they're not. I'm trying to get animations to work in-game by custom conditions and non custom conditions.Īll I want to do is detect if a creature is in the air, on land or near shallow water to play different animations, I didn't create the creations in Entity Wizard and instead created them beforehand then put the creations through to Entity Wizard once I was done with modeling it and adding the base texture, I wanted to clarify this incase it made a huge difference or something because I tried what was told on The Blockbench wiki with no luck and other sources, I tried YouTube Videos, info from the web and other such stuff but have no knowledge of how to put animations in the game as none have worked so far and if they were to work, I have no idea where to put this extra bundle of code so I start experimenting to see where it goes or just find too many videos or info areas which give me info that I don't understand and would have trouble with or I just can't figure out why I can't do that because the Format Versions and everything for all the creations I have are literally allover the place even with some being on Format Version 2 or something like that, and also the fact that it's just hard to figure this out on my own, if I could have help with this, In any way, I would be set and I would credit you for the help and I just am not sure how to get the animations in the game because all the info is either allover the place or others may not know or have outdated information which makes it harder. ![]()
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